commitf0b9b2af67Merge:373d65abbaa7bbAuthor: Gabriel Low <73009315+gabriellow1111@users.noreply.github.com> Date: Sat Sep 12 18:17:04 2026 +0800 Merge branch 'merge-testing' commit373d65a9d5Merge:28fc652dd0e6fdAuthor: harine <harinesumen@gmail.com> Date: Sat Sep 12 17:34:27 2026 +0800 Merge branch 'master' into Harine commit28fc652097Author: harine <harinesumen@gmail.com> Date: Sat Sep 12 17:34:07 2026 +0800 new stuff added yes commitbbaa7bb04fMerge:1c6ced2610bfd7Author: Gabriel Low <73009315+gabriellow1111@users.noreply.github.com> Date: Fri Sep 11 11:18:35 2026 +0800 Merge branch 'Gabriel' into merge-testing commit1c6ced2dceAuthor: Gabriel Low <73009315+gabriellow1111@users.noreply.github.com> Date: Fri Sep 11 11:12:30 2026 +0800 this good commitdd0e6fdc39Author: DefiantWanderer <yongwei1349@gmail.com> Date: Fri Sep 11 10:32:34 2026 +0800 Revert "fixing compatibility issues" This reverts commit564e7d83f8. commit564e7d83f8Author: DefiantWanderer <yongwei1349@gmail.com> Date: Fri Sep 11 10:28:40 2026 +0800 fixing compatibility issues commit610bfd7991Author: Gabriel Low <73009315+gabriellow1111@users.noreply.github.com> Date: Fri Sep 11 10:13:25 2026 +0800 Merged Khalil commitcfe76da1d3Merge:584818b9fcdc13Author: Gabriel Low <73009315+gabriellow1111@users.noreply.github.com> Date: Fri Sep 11 10:03:51 2026 +0800 Merge branch 'Khalil' into Gabriel commit584818b95aAuthor: Gabriel Low <73009315+gabriellow1111@users.noreply.github.com> Date: Thu Sep 10 12:47:06 2026 +0800 added back phase toggle button commit17fad430c1Author: Gabriel Low <73009315+gabriellow1111@users.noreply.github.com> Date: Thu Sep 10 12:09:46 2026 +0800 Cleaned up merge UI, added reset step button commitac4366d04dAuthor: Gabriel Low <73009315+gabriellow1111@users.noreply.github.com> Date: Thu Sep 10 00:31:47 2026 +0800 Added some UI to recording commitd601efcf43Author: Gabriel Low <73009315+gabriellow1111@users.noreply.github.com> Date: Thu Sep 10 00:13:06 2026 +0800 Corrected 5 step approach phases & added placeholders for future logic commit7cf217488aAuthor: Gabriel Low <73009315+gabriellow1111@users.noreply.github.com> Date: Wed Sep 9 22:48:06 2026 +0800 Cleared warnings commit981071ef74Author: Gabriel Low <73009315+gabriellow1111@users.noreply.github.com> Date: Wed Sep 9 20:09:18 2026 +0800 Fix Merge, cleaned up UI commitf30bbe2a34Merge:2f451157518594Author: Gabriel Low <73009315+gabriellow1111@users.noreply.github.com> Date: Tue Sep 8 14:11:21 2026 +0800 Merge branch 'au-au' into Gabriel commit9fcdc13699Author: Khalil Belabadia <belabakhalil@gmail.com> Date: Mon Sep 7 22:16:00 2026 +0800 Audio feedback update Added the following files : - AudioCue.kt - AudioFeedbackEngine - AudioFeedbackSettings Edited files : - BowlingCameraActivity (added the triggerAudiofeedback function) commit7518594440Merge:e7a9c2b7af128dAuthor: midnight-masala <2401021@sit.singaporetech.edu.sg> Date: Mon Sep 7 21:26:18 2026 +0800 Merge remote-tracking branch 'origin/au-au' into au-au # Conflicts: # app/src/main/java/com/example/jnicpp/bowling/BowlingCameraActivity.kt # app/src/main/res/layout-land/activity_bowling_camera.xml # app/src/main/res/layout/activity_bowling_camera.xml commite7a9c2b140Author: midnight-masala <2401021@sit.singaporetech.edu.sg> Date: Mon Sep 7 21:22:11 2026 +0800 Add live per-step form feedback based on joint angles Extends pose angle tracking with knee bend (hip-knee-ankle), then uses it alongside the existing elbow/shoulder angles in a new PoseStageAdvisor to give a short live cue for whichever step of the approach is in progress: push-away on step 2, downswing on step 3, backswing on step 4, and knee-bend/arm-extension on the final step. Thresholds are starting defaults, not measured coaching data, and are expected to be retuned against real approach footage. Also fixes a layout bug found while testing this live: the new feedback text was chained via ConstraintLayout's toBottomOf to the step banner above it, so whenever that banner was hidden (GONE) the feedback text rendered at its collapsed zero-height position instead of staying put, landing on top of the recording indicator. Both now sit in a plain vertical LinearLayout, which collapses GONE children correctly. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> commit7af128d575Author: midnight-masala <2401021@sit.singaporetech.edu.sg> Date: Mon Sep 7 20:58:03 2026 +0800 steps identify the steps commit2bb7c6ca7bAuthor: midnight-masala <2401021@sit.singaporetech.edu.sg> Date: Mon Sep 7 20:58:03 2026 +0800 Add live final-position feedback and fix step detection accuracy Shows a live banner as each step of the approach is counted, ending in "FINAL POSITION - RELEASE!" once the 5th footfall lands. Also fixes LiveStepDetector's peak-prominence check, which compared a candidate footfall only to its immediate neighboring frame and silently dropped real steps that landed across several closely-spaced frames; it now tracks the true rise/fall trough on each side instead. Switches PoseAnalyzer to ML Kit's faster base pose model (the accurate model was starving the peak detector of frames on unaccelerated hardware), and makes LiveStepDetector's stillness-based reset toggleable, currently off for easier testing against recorded reference clips. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
37 lines
2.3 KiB
Markdown
37 lines
2.3 KiB
Markdown
# Product Design
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## Overview
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PinPoint is a mobile coaching aid for tenpin bowlers. It watches a bowler's approach through the phone's camera, tracks their body in real time using pose detection, and reports on the mechanics of their delivery — steps taken, timing, and joint angles at key phases — so a bowler (or their coach) can spot form issues without a human observer.
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## Current features (as implemented)
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- **Live camera capture** of the bowler's approach (front or back camera, switchable mid-session), landscape or portrait.
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- **Real-time pose overlay** — a skeleton drawn over the camera preview from detected body landmarks.
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- **Step detection** — counts steps taken during the approach from landmark motion.
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- **Delivery phase detection** — segments the approach into phases (e.g. stance, approach steps, release) for phase-specific analysis.
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- **Joint angle calculation** — computes relevant joint angles (e.g. ankle/hip) at points of interest.
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- **Landmark smoothing** — filters raw pose landmarks (moving-average / smoothing) to reduce jitter before analysis.
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- **Session feedback UI** — surfaces step count, phase, and feedback to the user during/after a session.
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- **Debug session logging** — records session data for later review/tuning of the detection logic.
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- **Adjustable detector parameters** — an admin-gated screen for tuning detection thresholds during development/testing.
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- **Native menu shell** — a separate OpenGL-based menu/game-state system (`MainActivity`), currently not yet wired to launch directly into the bowling camera flow from the UI (see `docs/architecture.md`).
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## Target users
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- Individual bowlers wanting self-guided form feedback without a coach present.
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- Coaches wanting a quick, repeatable way to capture and review a bowler's mechanics.
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## Out of scope (current version)
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- Cloud sync / multi-device history.
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- Automated scoring against a "correct form" reference model.
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- iOS support.
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## UI/UX
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See [`ui-ux/`](ui-ux/) for wireframes, screen flows, and mockups. As of this commit that folder is a placeholder — the team should add:
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- A flow diagram of the menu → bowling capture screen navigation.
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- Screenshots or mockups of: main menu, bowling camera screen (portrait + landscape), settings/parameter editor, and feedback UI.
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