Compare commits
11
Commits
| Author | SHA1 | Date | |
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2260585cfe | ||
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e89188a34e | ||
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39eac8e70b | ||
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3c682c1b30 | ||
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bb6698a028 | ||
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3227d08e2d | ||
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f30bf103be | ||
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c461bcc433 | ||
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c6501d00f2 | ||
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b907747755 | ||
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18fc5596ef |
Generated
+1
-1
@@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="ExternalStorageConfigurationManager" enabled="true" />
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<component name="ProjectRootManager" version="2" languageLevel="JDK_21" default="true" project-jdk-name="jbr-21" project-jdk-type="JavaSDK">
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<component name="ProjectRootManager" version="2" languageLevel="JDK_21" default="true" project-jdk-name="temurin-21" project-jdk-type="JavaSDK">
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<output url="file://$PROJECT_DIR$/build/classes" />
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</component>
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<component name="ProjectType">
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@@ -307,10 +307,17 @@ class BowlingCameraActivity : AppCompatActivity(), CameraXController.Callback {
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// Combined with poseEnabled (rather than posePhase alone) so
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// the label can tell "pose off" (hidden) apart from "pose on
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// but not yet in the target posture" (amber prompt) -- both
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// cases otherwise report a null phase.
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// cases otherwise report a null phase. poseCorrection rides
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// along the same collector (rather than its own, like
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// poseMetrics below) since it directly changes what
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// renderPosePhase puts in the label -- see that function.
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launch {
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combine(viewModel.poseEnabled, viewModel.posePhase) { enabled, phase -> enabled to phase }
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.collect { (enabled, phase) -> renderPosePhase(enabled, phase) }
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combine(
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viewModel.poseEnabled,
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viewModel.posePhase,
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viewModel.poseCorrection,
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) { enabled, phase, correction -> Triple(enabled, phase, correction) }
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.collect { (enabled, phase, correction) -> renderPosePhase(enabled, phase, correction) }
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}
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// Raw angle readout backing the label above -- its own
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// collector since it's driven by a separate StateFlow
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@@ -395,15 +402,24 @@ class BowlingCameraActivity : AppCompatActivity(), CameraXController.Callback {
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*
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* @param poseEnabled Whether pose detection is currently on at all.
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* @param phase The bowler's current delivery phase, or null if none currently validates.
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* @param correction A specific "here's what to fix" instruction from
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* [PosePhaseDetector] when [phase] is null and the bowler is
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* being measured against one of the stationary phases (starting
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* stance, pushaway, slide & release) -- shown in place of the
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* generic "waiting" message when present, so the bowler knows
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* exactly what to adjust instead of just that they're not there yet.
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*/
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private fun renderPosePhase(poseEnabled: Boolean, phase: BowlingPhase?) {
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private fun renderPosePhase(poseEnabled: Boolean, phase: BowlingPhase?, correction: String?) {
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if (!poseEnabled) {
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binding.textPoseFeedback.visibility = View.GONE
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return
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}
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binding.textPoseFeedback.visibility = View.VISIBLE
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// Every other BowlingPhase falls back to the "waiting" message too --
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// see PosePhaseDetector's class doc, only STARTING_STANCE is detected today.
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// Every confirmed phase gets its own label/color below; an
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// unconfirmed one falls back to a specific correction when
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// PosePhaseDetector has one (see its class doc), otherwise the
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// generic "waiting" message -- e.g. mid-approach, where per-frame
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// correction isn't meaningful.
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when (phase) {
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BowlingPhase.STARTING_STANCE -> {
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binding.textPoseFeedback.text = getString(R.string.pose_phase_starting_stance)
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@@ -429,8 +445,12 @@ class BowlingCameraActivity : AppCompatActivity(), CameraXController.Callback {
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binding.textPoseFeedback.text = getString(R.string.pose_phase_slide_and_release)
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binding.textPoseFeedback.setBackgroundColor(ContextCompat.getColor(this, R.color.Slide_and_release_ready))
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}
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BowlingPhase.FOLLOW_THROUGH -> {
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binding.textPoseFeedback.text = getString(R.string.pose_phase_follow_through)
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binding.textPoseFeedback.setBackgroundColor(ContextCompat.getColor(this, R.color.Follow_through_ready))
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}
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else -> {
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binding.textPoseFeedback.text = getString(R.string.pose_phase_waiting)
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binding.textPoseFeedback.text = correction ?: getString(R.string.pose_phase_waiting)
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binding.textPoseFeedback.setBackgroundColor(ContextCompat.getColor(this, R.color.Starting_stance_waiting))
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}
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}
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@@ -88,6 +88,13 @@ class CameraViewModel(application: Application) : AndroidViewModel(application)
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//This frame's torso/knee/elbow angle readings, or null if pose detection is off.
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val poseMetrics: StateFlow<PosePhaseDetector.Metrics?> = _poseMetrics.asStateFlow()
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// Specific "here's what to fix" instruction while holding one of the
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// stationary phases (starting stance, pushaway, slide & release) -- see
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// PosePhaseDetector.correctionFor's doc for why only those three.
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private val _poseCorrection = MutableStateFlow<String?>(null)
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/** @brief Live corrective instruction for the current stationary phase, or null if nothing to correct. */
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val poseCorrection: StateFlow<String?> = _poseCorrection.asStateFlow()
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/** @brief Steps detected so far in the current attempt, since the last reset. */
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val stepEvents: StateFlow<List<StepEvent>> get() = stepCountingSession.stepEvents
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@@ -132,6 +139,7 @@ class CameraViewModel(application: Application) : AndroidViewModel(application)
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posePhaseDetector.reset()
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_posePhase.value = null
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_poseMetrics.value = null
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_poseCorrection.value = null
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}
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}
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@@ -153,6 +161,7 @@ class CameraViewModel(application: Application) : AndroidViewModel(application)
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val phaseResult = posePhaseDetector.update(landmarks, angles)
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_posePhase.value = phaseResult.phase
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_poseMetrics.value = phaseResult.metrics
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_poseCorrection.value = phaseResult.correction
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// Check if the current pose matches the Starting Stance (pure posture query)
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val isStartingStance = (phaseResult.phase == BowlingPhase.STARTING_STANCE)
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@@ -406,6 +406,7 @@ class CameraXController(
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BowlingPhase.BACK_SWING -> "Backswing"
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BowlingPhase.POWER_STEP -> "Power Step"
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BowlingPhase.SLIDE_AND_RELEASE -> "Slide & Release"
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BowlingPhase.FOLLOW_THROUGH -> "Follow Through"
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}
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val colorRes = when (phase) {
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BowlingPhase.STARTING_STANCE -> R.color.Starting_stance_ready
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@@ -414,6 +415,7 @@ class CameraXController(
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BowlingPhase.BACK_SWING -> R.color.Back_swing_ready
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BowlingPhase.POWER_STEP -> R.color.Power_step_ready
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BowlingPhase.SLIDE_AND_RELEASE -> R.color.Slide_and_release_ready
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BowlingPhase.FOLLOW_THROUGH -> R.color.Follow_through_ready
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}
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val textPaint = overlayTextPaint.apply { textSize = 14f * scale }
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val textWidth = textPaint.measureText(label)
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@@ -124,8 +124,16 @@ class PosePhaseDetector(
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* @brief One [update] call's outcome: the classified phase plus the raw angles it was based on.
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* @param phase See [update]'s return doc.
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* @param metrics This frame's raw angle readings, for display regardless of whether [phase] validated.
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* @param correction A specific corrective instruction (e.g. "Straighten
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* your legs") when the bowler is being measured against one of
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* [STATIONARY_PHASES] but doesn't currently match it, or null
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* when there's nothing to correct -- either because the current
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* posture already validates, the target phase is one of the
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* moving phases this detector doesn't give live corrections for
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* (see [correctionFor]'s doc), or a needed angle wasn't
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* confidently read this frame.
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*/
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data class Result(val phase: BowlingPhase?, val metrics: Metrics)
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data class Result(val phase: BowlingPhase?, val metrics: Metrics, val correction: String? = null)
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/**
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* @brief Feeds one frame's landmarks/angles into the detector.
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@@ -160,7 +168,11 @@ class PosePhaseDetector(
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BowlingPhase.PUSHAWAY -> BowlingPhase.BACK_SWING
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BowlingPhase.BACK_SWING -> BowlingPhase.POWER_STEP
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BowlingPhase.POWER_STEP -> BowlingPhase.SLIDE_AND_RELEASE
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else -> currentPhase
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// The only BowlingPhase not already matched above -- every
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// other case (including null) is explicit, so reaching here
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// means currentPhase is SLIDE_AND_RELEASE, there's no phase
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// after it to advance to.
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else -> BowlingPhase.SLIDE_AND_RELEASE
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}
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}
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@@ -172,7 +184,6 @@ class PosePhaseDetector(
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BowlingPhase.BACK_SWING -> isBackSwingValid(metrics)
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BowlingPhase.POWER_STEP -> isPowerStepValid(metrics)
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BowlingPhase.SLIDE_AND_RELEASE -> isSlideAndReleaseValid(metrics)
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else -> false
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}
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if (isTargetValid) {
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@@ -210,7 +221,13 @@ class PosePhaseDetector(
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consecutiveInvalidFrames = 0
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}
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return Result(currentPhase, metrics)
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val correction = if (!isTargetValid && targetPhase in STATIONARY_PHASES) {
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correctionFor(targetPhase, metrics)
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} else {
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null
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}
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return Result(currentPhase, metrics, correction)
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}
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/** @brief Clears all detection state. Call at the start of a new session/attempt. */
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@@ -297,11 +314,118 @@ class PosePhaseDetector(
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@Suppress("UNUSED_PARAMETER")
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private fun isPowerStepValid(metrics: Metrics): Boolean = true
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/** @brief Placeholder validation for Slide & Release phase (Step 5). */
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@Suppress("UNUSED_PARAMETER")
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private fun isSlideAndReleaseValid(metrics: Metrics): Boolean = true
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/**
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* @brief Checks whether this single frame's [Metrics] match the slide &
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* release phase (finishing position, step 5).
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*
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* Slide & release is characterized by:
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* - Torso Tilt: 15-45 degrees (the deepest forward lean of any phase --
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* the bowler is bent into the slide)
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* - Knee Angle: at least one knee bent to 90-150 degrees (the
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* sliding/front leg lowers the body through the release; requiring
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* only one, not both, since we don't know which leg is forward)
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* - Elbow Angle: at least one elbow extended to 150-180 degrees (the
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* swing arm straightens through the release -- same release cue
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* [PoseStageAdvisor] already uses for its own final-step check)
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*
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* @param metrics This frame's raw angle readings.
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* @return true if torso tilt, at least one bent knee, and at least one extended elbow all fall within range.
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*/
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private fun isSlideAndReleaseValid(metrics: Metrics): Boolean {
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val torsoTilt = metrics.torsoTiltDegrees ?: return false
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if (torsoTilt !in 15f..45f) return false
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val kneeAngles = listOfNotNull(metrics.leftKneeAngleDegrees, metrics.rightKneeAngleDegrees)
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if (kneeAngles.isEmpty() || kneeAngles.none { it in 90f..150f }) return false
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val elbowAngles = listOfNotNull(metrics.leftElbowAngleDegrees, metrics.rightElbowAngleDegrees)
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return elbowAngles.isNotEmpty() && elbowAngles.any { it in 150f..180f }
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}
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/**
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* @brief Produces a specific corrective instruction for why [metrics]
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* doesn't currently match [targetPhase].
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*
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* Only covers [STATIONARY_PHASES] -- the three phases a bowler actually
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* holds still in long enough for frame-by-frame angle feedback to be
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* meaningful. The remaining phases (approach, backswing, power step) are
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* mid-motion by nature, so a per-frame "here's what's wrong" cue would
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* either be stale by the time it's read or just describe normal
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* transitional movement as an error; those are left to [update]'s
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* existing pass/fail phase label instead.
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*
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* Checks each phase's conditions in the same order as its `isXValid`
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* counterpart and returns on the first one that fails, so the bowler
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* gets one actionable instruction at a time rather than a list.
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*
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* @param targetPhase Which stationary phase to check [metrics] against. Must be one of [STATIONARY_PHASES].
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* @param metrics This frame's raw angle readings.
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* @return A short corrective instruction, or null if [metrics] already
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* validates for [targetPhase] (nothing to correct) or a needed
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* angle wasn't confidently read this frame (nothing useful to say yet).
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*/
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private fun correctionFor(targetPhase: BowlingPhase, metrics: Metrics): String? = when (targetPhase) {
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BowlingPhase.STARTING_STANCE -> {
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val torsoTilt = metrics.torsoTiltDegrees
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val kneeAngles = listOfNotNull(metrics.leftKneeAngleDegrees, metrics.rightKneeAngleDegrees)
|
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val elbowAngles = listOfNotNull(metrics.leftElbowAngleDegrees, metrics.rightElbowAngleDegrees)
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when {
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torsoTilt == null -> null
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torsoTilt > torsoTiltMaxDegrees -> "Stand up straighter"
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torsoTilt < torsoTiltMinDegrees -> "Relax your stance slightly"
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kneeAngles.isEmpty() -> null
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kneeAngles.any { it < kneeAngleMinDegrees } -> "Straighten your legs"
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elbowAngles.isEmpty() -> null
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elbowAngles.any { it > elbowAngleMaxDegrees } -> "Bring the ball in closer to your body"
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elbowAngles.any { it < elbowAngleMinDegrees } -> "Relax your arms a little"
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else -> null
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}
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}
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BowlingPhase.PUSHAWAY -> {
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val torsoTilt = metrics.torsoTiltDegrees
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val kneeAngles = listOfNotNull(metrics.leftKneeAngleDegrees, metrics.rightKneeAngleDegrees)
|
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val elbowAngles = listOfNotNull(metrics.leftElbowAngleDegrees, metrics.rightElbowAngleDegrees)
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when {
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torsoTilt == null -> null
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torsoTilt < 5f -> "Lean forward slightly as you push away"
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torsoTilt > 25f -> "Don't lean too far forward yet"
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kneeAngles.isEmpty() -> null
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kneeAngles.any { it < 145f } -> "Keep your legs mostly straight here"
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elbowAngles.isEmpty() -> null
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elbowAngles.none { it in 130f..180f } -> "Push the ball further out"
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else -> null
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}
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}
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BowlingPhase.SLIDE_AND_RELEASE -> {
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val torsoTilt = metrics.torsoTiltDegrees
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val kneeAngles = listOfNotNull(metrics.leftKneeAngleDegrees, metrics.rightKneeAngleDegrees)
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val elbowAngles = listOfNotNull(metrics.leftElbowAngleDegrees, metrics.rightElbowAngleDegrees)
|
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when {
|
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torsoTilt == null -> null
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torsoTilt < 15f -> "Bend forward more into the slide"
|
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torsoTilt > 45f -> "Don't lean in too far"
|
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kneeAngles.isEmpty() -> null
|
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kneeAngles.none { it in 90f..150f } -> "Bend your sliding knee more"
|
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elbowAngles.isEmpty() -> null
|
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elbowAngles.none { it in 150f..180f } -> "Extend your swing arm fully"
|
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else -> null
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}
|
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}
|
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else -> null
|
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}
|
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|
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companion object {
|
||||
/**
|
||||
* @brief The phases a bowler holds still in long enough for
|
||||
* frame-by-frame angle correction to be meaningful -- see
|
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* [correctionFor]'s doc for why the rest are excluded.
|
||||
*/
|
||||
private val STATIONARY_PHASES = setOf(
|
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BowlingPhase.STARTING_STANCE,
|
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BowlingPhase.PUSHAWAY,
|
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BowlingPhase.SLIDE_AND_RELEASE,
|
||||
)
|
||||
|
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/**
|
||||
* @brief Maps a 5-step approach step count (0..5) to its corresponding [BowlingPhase].
|
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*
|
||||
|
||||
@@ -21,5 +21,6 @@
|
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<color name="Back_swing_ready">#CC9C27B0</color> <!-- purple -->
|
||||
<color name="Power_step_ready">#CCFF9800</color> <!-- orange/amber -->
|
||||
<color name="Slide_and_release_ready">#CCE91E63</color> <!-- pink/red -->
|
||||
<color name="Follow_through_ready">#CC00BCD4</color> <!-- cyan -->
|
||||
<color name="final_position_highlight">#FFFFD600</color>
|
||||
</resources>
|
||||
@@ -55,7 +55,8 @@
|
||||
<string name="pose_phase_pushaway">Pushaway</string>
|
||||
<string name="pose_phase_back_swing">Backswing</string>
|
||||
<string name="pose_phase_power_step">Power Step</string>
|
||||
<string name="pose_phase_slide_and_release">Slide & Release</string>
|
||||
<string name="pose_phase_slide_and_release">Slide and Release</string>
|
||||
<string name="pose_phase_follow_through">Follow Through</string>
|
||||
<string name="pose_phase_waiting">Waiting for stance…</string>
|
||||
<string name="pose_metrics_format">Torso: %1$s · Knee L: %2$s R: %3$s\nElbow L: %4$s R: %5$s</string>
|
||||
</resources>
|
||||
@@ -5,11 +5,30 @@
|
||||
## Suggested sections to include
|
||||
|
||||
- Problem statement / motivation
|
||||
Provide an app for users to improve their bowling by learning hwo to get into the correct positions.
|
||||
- Target users
|
||||
Anyone who is able to bowl
|
||||
- Proposed solution and key features
|
||||
Able to see their mistakes
|
||||
Able to see instructions on how to correct their mistakes
|
||||
Able to hear instructions on how to correct their mistakes
|
||||
Able to see the ideal form
|
||||
- Scope (in-scope vs. out-of-scope for this project)
|
||||
Five step bowling only
|
||||
Right handed bowling only
|
||||
Starting position correction and finishing position only
|
||||
- Success criteria
|
||||
User is able to get into the correct position with help from the app
|
||||
- Team members and roles
|
||||
Lu Yong Wei (Product Owner)
|
||||
Gabriel Low (Programmer/ Version control manager)
|
||||
Harine S/O Sumen (Tech Lead)
|
||||
Liu Jingwen (Programmer/ Serialization manager)
|
||||
Auvik Kumar Biswas (Programmer/ Feedback manager)
|
||||
Chan Qi Ying (Programmer/ UI lead)
|
||||
Low Yu Sheng Javier (Product Manager)
|
||||
Khalil Belabadia (Programmer/ Audio Lead)
|
||||
|
||||
|
||||
## Working summary (placeholder, derived from the current codebase — replace with the real proposal)
|
||||
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
[versions]
|
||||
agp = "9.1.1"
|
||||
agp = "9.3.0"
|
||||
coreKtx = "1.18.0"
|
||||
junit = "4.13.2"
|
||||
junitVersion = "1.3.0"
|
||||
@@ -30,9 +30,10 @@ androidx-camera-effects = { group = "androidx.camera", name = "camera-effects",
|
||||
androidx-lifecycle-viewmodel-ktx = { group = "androidx.lifecycle", name = "lifecycle-viewmodel-ktx", version.ref = "lifecycle" }
|
||||
androidx-lifecycle-runtime-ktx = { group = "androidx.lifecycle", name = "lifecycle-runtime-ktx", version.ref = "lifecycle" }
|
||||
androidx-activity-ktx = { group = "androidx.activity", name = "activity-ktx", version.ref = "activityKtx" }
|
||||
mlkit-pose-detection = { group = "com.google.mlkit", name = "pose-detection", version.ref = "mlkitPoseDetection" }
|
||||
mlkit-pose-detection-accurate = { group = "com.google.mlkit", name = "pose-detection-accurate", version.ref = "mlkitPoseDetection" }
|
||||
mlkit-pose-detection = { group = "com.google.mlkit", name = "pose-detection", version.ref = "mlkitPoseDetection" }
|
||||
kotlinx-coroutines-android = { group = "org.jetbrains.kotlinx", name = "kotlinx-coroutines-android", version.ref = "kotlinxCoroutines" }
|
||||
|
||||
[plugins]
|
||||
android-application = { id = "com.android.application", version.ref = "agp" }
|
||||
android-application = { id = "com.android.application", version.ref = "agp" }
|
||||
|
||||
|
||||
+2
-2
@@ -1,8 +1,8 @@
|
||||
#Fri Apr 10 12:25:49 SGT 2026
|
||||
distributionBase=GRADLE_USER_HOME
|
||||
distributionPath=wrapper/dists
|
||||
distributionSha256Sum=b266d5ff6b90eada6dc3b20cb090e3731302e553a27c5d3e4df1f0d76beaff06
|
||||
distributionUrl=https\://services.gradle.org/distributions/gradle-9.3.1-bin.zip
|
||||
distributionSha256Sum=bbaeb2fef8710818cf0e261201dab964c572f92b942812df0c3620d62a529a01
|
||||
distributionUrl=https\://services.gradle.org/distributions/gradle-9.6.0-bin.zip
|
||||
networkTimeout=10000
|
||||
validateDistributionUrl=true
|
||||
zipStoreBase=GRADLE_USER_HOME
|
||||
|
||||
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