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# For more information about using CMake with Android Studio, read the
# documentation: https://d.android.com/studio/projects/add-native-code.html.
# For more examples on how to use CMake, see https://github.com/android/ndk-samples.
# Sets the minimum CMake version required for this project.
cmake_minimum_required(VERSION 3.22.1)
# Set C++ standard
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
# Declares the project name. The project name can be accessed via ${ PROJECT_NAME},
# Since this is the top level CMakeLists.txt, the project name is also accessible
# with ${CMAKE_PROJECT_NAME} (both CMake variables are in-sync within the top level
# build script scope).
project("jnicpp")
# Creates and names a library, sets it as either STATIC
# or SHARED, and provides the relative paths to its source code.
# You can define multiple libraries, and CMake builds them for you.
# Gradle automatically packages shared libraries with your APK.
#
# In this top level CMakeLists.txt, ${CMAKE_PROJECT_NAME} is used to define
# the target library name; in the sub-module's CMakeLists.txt, ${PROJECT_NAME}
# is preferred for the same purpose.
#
# In order to load a library into your app from Java/Kotlin, you must call
# System.loadLibrary() and pass the name of the library defined here;
# for GameActivity/NativeActivity derived applications, the same library name must be
# used in the AndroidManifest.xml file.
set(SRC_DIR ../../../../../my_gl_app)
# Get source files from my_gl_app directory
file(GLOB_RECURSE MY_GL_APP_SRC CONFIGURE_DEPENDS
"${SRC_DIR}/*.cpp"
"${SRC_DIR}/*.h"
"${SRC_DIR}/*.hpp"
)
# Include directories
include_directories(${SRC_DIR})
include_directories(${CMAKE_CURRENT_SOURCE_DIR})
add_library(${CMAKE_PROJECT_NAME} SHARED
# List C/C++ source files with relative paths to this CMakeLists.txt.
NativeTemplate.cpp
${MY_GL_APP_SRC})
# Specifies libraries CMake should link to your target library. You
# can link libraries from various origins, such as libraries defined in this
# build script, prebuilt third-party libraries, or Android system libraries.
target_link_libraries(${CMAKE_PROJECT_NAME}
# List libraries link to the target library
android
log
GLESv3
EGL)